Role: Game and Level Designer, Programmer
Programs Used: GameMaker: Studio
Time: 24 Hours
Team Size: 4
Game Description: Make your way through an industrial park filled with suspicious monster chasers in your quest to find food (nuclear waste) to bring back to your children. Be careful not to get caught, yellow alert will bring the cops, and they have guns. Red alert brings the G-men, and they have even bigger guns.
CREDITS:
Takorn Sueksagan
– Game and Level Design
– Programming
Matt Sandstrom
– Music and Sound Design
– Environment Art
Jamie Emerson
– Character and Environment Art
Kat Whittaker
– Character Art